SecureRandomAlgorithm.java
- /*
- * GovWay - A customizable API Gateway
- * https://govway.org
- *
- * Copyright (c) 2005-2025 Link.it srl (https://link.it).
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License version 3, as published by
- * the Free Software Foundation.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- *
- */
- package org.openspcoop2.utils.random;
- /**
- * SecureRandomAlgorithm
- *
- * @author Poli Andrea (apoli@link.it)
- * @author $Author$
- * @version $Rev$, $Date$
- */
- public enum SecureRandomAlgorithm {
- // https://docs.oracle.com/en/java/javase/11/docs/specs/security/standard-names.html#securerandom-number-generation-algorithms
-
- // The algorithm names in this section can be specified when generating an instance of SecureRandom.
- NATIVE_PRNG("NativePRNG"), // Obtains random numbers from the underlying native OS. No assertions are made as to the blocking nature of generating these numbers.
- NATIVE_PRNG_BLOCKING("NativePRNGBlocking"), // Obtains random numbers from the underlying native OS, blocking if necessary. For example, /dev/random on UNIX-like systems.
- NATIVE_PRNG_NON_BLOCKING("NativePRNGNonBlocking"), // Obtains random numbers from the underlying native OS, without blocking to prevent applications from excessive stalling. For example, /dev/urandom on UNIX-like systems.
- PKCS11("PKCS11"), // Obtains random numbers from the underlying installed and configured PKCS #11 library.
- DRBG("DRBG"), // An algorithm supplied by the SUN provider using DRBG mechanisms as defined in NIST SP 800-90Ar1.
- SHA1PRNG("SHA1PRNG"), // The name of the pseudo-random number generation (PRNG) algorithm supplied by the SUN provider. This algorithm uses SHA-1 as the foundation of the PRNG. It computes the SHA-1 hash over a true-random seed value concatenated with a 64-bit counter which is incremented by 1 for each operation. From the 160-bit SHA-1 output, only 64 bits are used.
- WINDOWS_PRNG("Windows-PRNG"); // Obtains random numbers from the underlying Windows OS.
-
- SecureRandomAlgorithm(String v){
- this.value = v;
- }
-
- private String value;
- public String getValue() {
- return this.value;
- }
- @Override
- public String toString() {
- return this.value;
- }
- }